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01

Movie

Navigation Design

Target

Conceptual Movie
Conceptual Stills

Company

HERE

Credits

Motion Graphics, 3D Production, UI Design, Graphic Design, Art Direction – Baz Pringle
3D city data – HERE

Information

Conceptual work depicting navigation within a 3D interactive map; experimenting with a variety of render styles and post production techniques.

3D city data provided by HERE.

Rendering Explorations

02 / 03 / 04

Renders

05 / 06 / 07 / 08 / 09 / 10

Renders

Map Styles

Company

HERE

Target

Conceptual Stills

Credits

Motion Graphics, 3D Production, UI Design, Graphic Design, Art Direction – Baz Pringle
3D city data – HERE

Information

Utilizing 3D city data provided by HERE, the concepts here explore different navigational styles for 3D maps.

Tasked with exploring render treatments; render passes were used extensively for fast iterations and flexible adjustments post-render.

Related explorations included: heat-maps, highlighting specific landmarks, and representing navigational cues along a predefined route.

Rendering and Functionality Explorations

11

12

13

14

15

16

17 / 18 / 19

Splash Screen Designs

Company

HERE

Target

Loading Screens

Credits

Graphic Design, 3D Production, Art Direction – Baz Pringle
Iconography – HERE

Information

Loading screen designs for a navigational demo, featured at CES.

Using the final Unity app created by HERE, actual screenshots were taken and manipulated to create the darker themed splash pages below.

Splash Screen Variations

20/ 21/ 22

23

Movie

Navigation Previz

Company

HERE

Target

Conceptual Movies
Conceptual Stills

Credits

Graphic Design, Art Direction – Baz Pringle

Information

A previz movie depicting possible navigational cues along a predefined route.

As with the other concept work on this page, several render passes were utilized to create different render styles.

3D city data provided by HERE.

Rendering Explorations

24 / 25 / 26

Conceptual Stills

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